Total items you are willing to purchase.
Minimum amount of items you are willing to purchase.
Total coins you are willing to spend.
Minimum multiplier on the lowest price to the new price (only for roofed manipulations).
The minimum for the new price of the item (only for roofed manipulations).
Highest price willing to pay for the first item.
Minimum price willing to pay for the first item.
Hide dungeon items (can be easy to obtain).
Hide dragon items (often craftable).
Hide pet skins (often known to be manipulated).
Hide furniture (often known to be manipulated and worthless).

Warning Items Could Be Craftable